Kuaishou · CREATE IN MOST AI
KLING 3.0Describe your shot.
Make it move.
Generate video from text or images with Kling 3.0 in Most AI. Learn how to use supported frame inputs, prepare a prompt and review motion and sound.
- Text and visual inputs
- Model-specific settings
- Review the full clip
Check settings and cost before starting
Kling 3.0: examples and original prompts
Existing Most AI examples with the actual model identified. Source prompts are preserved; some original prompts or audio samples are in Russian. Use your own permitted references where required.
Kling 3.0 in Most AI
Kling 3.0 turns a shot description or supported image inputs into video. It is useful when you want to establish a scene, add a simple action or explore how a camera move changes an existing image. Describe what should happen over time rather than listing only visual adjectives.
Frame-based generation and Motion Control serve different purposes. A first or last frame helps define an endpoint; a motion reference supplies movement for a character workflow. Choose the input mode that actually matches the task and inspect the entire result.
Ways to use this model
Animate a prepared image
Use a clear starting composition and ask for one limited movement. Avoid introducing several new objects that were not present in the source.
Explore a camera move
Try a slow push-in, pan or follow shot. Keep the rest of the scene simple so that you can assess whether the requested movement was followed.
Connect supported frames
When the selected mode offers frame inputs, choose compatible start and end images. A large change in pose, scale or setting can create an awkward transition.
How to start with Kling 3.0
Plan one shot
Describe a subject, one action and a camera move. If you use references, explain what each file supplies. Choose an aspect ratio for the final placement before generating.
Choose settings
Open the selected model in Most AI. Select an available input mode, duration, resolution and sound option. Review the displayed total, then submit when the brief is ready.
Review the complete clip
Watch from the first frame to the last. Check faces, hands, object shape, unwanted cuts and the soundtrack. A good thumbnail does not establish that the whole clip is usable. Change one instruction at a time for the next attempt.
Settings and cost
- Frame inputs
- Use the first/last-frame controls only where the studio provides them. Match framing and subject scale before expecting a continuous transition.
- Sound
- Check the sound option for this mode and review the recording. Do not infer usable dialogue from a silent preview.
- Cost before you start
- Review the price for your selected model and settings in the studio. A catalogue starting price is not a quote for every duration, resolution or text length. Availability and limits may change.
Check current conditions in the studio. Pricing information (Russian)
Kling 3.0: questions answered
Does a last frame guarantee the movement between frames?
No. Endpoints do not specify every intermediate pose. Keep the change understandable, describe one transition and check the middle of the clip as carefully as its beginning and end.
Is Kling 3.0 the same as Motion Control?
No. The general Kling 3.0 model and Kling 3.0 Motion Control have different launch links and input workflows. Use the Motion Control page for reference-led character movement.
How much does it cost in Most AI?
The studio shows the current cost for the selected settings before a media task starts. Duration, resolution, model version or text length can affect it. Check your account for current payment options and any available free quota; this page does not promise free or unlimited generation.
Can I repeat a result from an example?
You can use an example prompt as a starting point. Add your own reference files when the workflow requires them. A prompt does not guarantee an identical result: the input materials, settings, model version and generation can all change the output.
Can I use the result in client work?
Check the applicable service and model terms and the rights to uploaded or depicted material before publishing. Review the output yourself. This page does not grant rights to a third party's image, voice, brand, music or likeness.
