Reference-led generation
Explain what the reference contributes and what should change in the new result. Use a model whose studio form accepts the required video input.
MOST AI · Video reference to video
Bring a motion reference.
Create a new scene.
Use an existing video as a supported reference, or transfer character movement with Motion Control. Choose the workflow and prepare compatible inputs in Most AI.
Review settings and cost before starting

Explain what the video should contribute, then add your own references. For character motion transfer, also prepare a compatible character image.
Video-to-video can describe several different tasks. In a reference-led generator, a clip can guide motion, framing or pacing. In Motion Control, a movement reference helps animate a supplied character image. These workflows should not be advertised as arbitrary, exact editing of every frame.
Explain what the reference contributes and what should change in the new result. Use a model whose studio form accepts the required video input.
Prepare a character image and a reference with visible moving body parts. Match framing and scale; hidden legs or occluded hands make movement ambiguous.
Use a reference to communicate timing or a camera idea. Review the result against the intended feature rather than assuming the whole source will be reproduced exactly.
Existing Most AI work with the actual model identified. Original source prompts are preserved and may be in Russian. Audio samples may contain Russian speech or lyrics; they are not presented as English-language generations.
Open selects the model in the studio. Review its actual name and available inputs before starting. An overview link is provided only where the corresponding English page is ready.
Create video from text, images and supported references with Seedance 2.5. See Most AI examples and learn to separate the roles of your input files.
Transfer movement to a character image with Kling 3.0 Motion Control in Most AI. Prepare compatible sources and review the complete movement.
Decide whether you need general visual references or a specific character motion workflow. Select the corresponding model and check its input rules.
Video references explained ↗Use your permitted files. Explain their roles and choose a source with visible motion. Match the character framing when transferring performance.
Motion Control walkthrough ↗Compare the reference and result through the whole clip. Check feet, hands, ground contact and turns, and reject distortions in the final frames as well as the opening.
The studio shows the total for the selected settings before a media task starts. Pricing information (Russian) ↗
Reference inputs guide generation; they do not guarantee exact edits, masks, timing or preserved pixels. Use a conventional editor for precise cuts, titles and changes that must be frame-accurate.
Choose stable framing, clearly visible moving body parts and limited occlusion. A source that hides the legs under clothing can leave the movement the model must produce uncertain.
Select the model and settings in the studio to see the current price before submitting a media task. Different versions, output quality, duration or text length can change the total. Check your account for any available free quota; this page does not promise unlimited or free access.
An example is a starting point. Reference-led work also depends on the source files, settings and model version. Add your own permitted inputs and adapt the brief to them. Neither an original prompt nor a translated explanation guarantees an identical output.